💥 Boom! Gusher announces our new Champion Affiliate program
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Problem

Online Poker is a $10B annual market. However, online poker has declined since 2013 (10% a year). 

Online Poker players are bored, yearning for new emotions, less randomness, and more opportunities to make money. This has created lack of liquidity, saturation, and an "excess of sharks“.

As a result, online operators are exploring new variants of Poker (even Pokerstars, Zynga and Casino 888 have released new variants) as they are trying to get back those customers that have left the game.


Solution

Create a new online social game that is similar enough to Poker to attract those players, but different enough to keep them involved.

  • Provides similar gameplay as Poker
  • More social than Poker and has high human interaction 
  • No cards and the player’s hand is a number
  • Player feels the merit of victory from "building" the hand and not chance 


Market and current status

  • BetBluff is patent pending and has interest and soft commitments from several large companies in the online entertainment gambling industry.
  • In addition, we have an agency agreement signed with a North American company and a proposal by the largest Portuguese company in the sector for the single player version. Other relationships in Europe are progressing rapidly.
  • BetBluff has already been distinguished with two international prizes regarding the incredible innovation aspect of its gaming mechanism.
  • We are developing the first online commercial version of the game to expand the market and generate revenue.


Topics:
  • Gaming
  • Online Games
  • Casual Games
  • Console Games
  • Video Games
  • PC Games
  • Games
  • Poker
  • Video gaming
  • Game develpment